RPG Components 2D

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  • Installing RPG Components 2D
  • Introduction to OOP
  • Effective Godot using OOP

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RPG Components 2D
  • NavigationPathQueryResult2D
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NavigationPathQueryResult2D

Experimental: This class may be changed or removed in future versions.

Inherits: RefCounted < Object

Represents the result of a 2D pathfinding query.

Description

This class stores the result of a 2D navigation path query from the NavigationServer2D.

Tutorials

  • Using NavigationPathQueryObjects

Properties

PackedVector2Array

path

PackedVector2Array()

float

path_length

0.0

PackedInt64Array

path_owner_ids

PackedInt64Array()

Array[RID]

path_rids

[]

PackedInt32Array

path_types

PackedInt32Array()

Methods

void

reset()


Enumerations

enum PathSegmentType: 🔗

PathSegmentType PATH_SEGMENT_TYPE_REGION = 0

This segment of the path goes through a region.

PathSegmentType PATH_SEGMENT_TYPE_LINK = 1

This segment of the path goes through a link.


Property Descriptions

PackedVector2Array path = PackedVector2Array() 🔗

  • void set_path(value: PackedVector2Array)

  • PackedVector2Array get_path()

The resulting path array from the navigation query. All path array positions are in global coordinates. Without customized query parameters this is the same path as returned by NavigationServer2D.map_get_path().

Note: The returned array is copied and any changes to it will not update the original property value. See PackedVector2Array for more details.


float path_length = 0.0 🔗

  • void set_path_length(value: float)

  • float get_path_length()

Returns the length of the path.


PackedInt64Array path_owner_ids = PackedInt64Array() 🔗

  • void set_path_owner_ids(value: PackedInt64Array)

  • PackedInt64Array get_path_owner_ids()

The ObjectIDs of the Objects which manage the regions and links each point of the path goes through.

Note: The returned array is copied and any changes to it will not update the original property value. See PackedInt64Array for more details.


Array[RID] path_rids = [] 🔗

  • void set_path_rids(value: Array[RID])

  • Array[RID] get_path_rids()

The RIDs of the regions and links that each point of the path goes through.


PackedInt32Array path_types = PackedInt32Array() 🔗

  • void set_path_types(value: PackedInt32Array)

  • PackedInt32Array get_path_types()

The type of navigation primitive (region or link) that each point of the path goes through.

Note: The returned array is copied and any changes to it will not update the original property value. See PackedInt32Array for more details.


Method Descriptions

void reset() 🔗

Reset the result object to its initial state. This is useful to reuse the object across multiple queries.


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