Buffer
A buffer which stays true for a specified time duration before turning false.
This is really useful for temporarily storing an attack state, which will allow combo moves!!
Properties
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Methods
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start() |
Signals
end() 🔗
Emitted whenever the buffer ends/finishes.
Property Descriptions
How long the buffer lasts.
The boolean which tells if the buffer is currently active or not.
Time duration left before the ends.
Method Descriptions
There is currently no description for this method. Please help us by contributing one!
void start() 🔗
Activates the buffer.